Youjin Chung
LinkedIn GitHub
Purro Stick

Purro Stick

A pocket-sized desk pet that shows what Claude Code is doing and lets me approve its requests with a button.

2026
Toonify

Toonify

Photo to cartoon transformation using neural style transfer.

2022
Smile Filter

Smile Filter

Face filter exploring smile detection and visual effects.

2022
ColorPiece

ColorPiece

AR furniture app that helps find the perfect color by generating color palettes from your environment.

2021
Object Segmentation

Object Segmentation

Research on image segmentation using COCO dataset and machine learning.

2022
Emotion Detection

Emotion Detection

Research on facial emotion detection using FER2013 dataset and deep learning.

Jan 2023
DoodlAR

DoodlAR

AR doodle recognition app using DoodleNet machine learning model.

2019
The Tree of Babel

The Tree of Babel

Analysis and visualization of interactive narrative structures in games.

New York, Spring 2019
DICE

DICE

Interactive light/music installation using Markov Chain, award-winning work at Tiny Massive, Reykjavík.

Reykjavik, Winter 2019
Dead Wood

Dead Wood

VR game and kinetic sculpture exploring empathy and anthropomorphism, inspired by hitchBOT.

April 2017
One Zero

One Zero

Interactive Kinetic Art Installation implying coexistence of human cognitive process and machine perception.

Spring 2018
Sigh

Sigh

Interactive installation exploring machine paralanguage - what if machines could sigh?

New York, Winter 2017
Project Awkward

Project Awkward

VR education game for practicing social skills using Azure NLP, MIT Reality Virtually Hackathon project.

Jan 2019
Go Card

Go Card

A concept of language education kit for Korean letters using conductive paint and Arduino.

New York, Fall 2018
Tweequency

Tweequency

Python automation for generative music using TweetDeck trending hashtags.

New York, Fall 2018
Fandamonium

Fandamonium

Interactive fan experience project exploring crowd engagement.

Aug-Dec, 2022
Face Recognition Games

Face Recognition Games

Interactive games using face recognition technology, including Banksy-inspired AR experience.

2017
Glitch

Glitch

P5.js sketches for glitch visual programming, interactive with Arduino sensor input.

New York, Fall 2017
Swipe

Swipe

Interactive experience exploring Tinder-style swiping mechanics.

New York, Spring 2018
AR Face Filters

AR Face Filters

AR face filters including Blow A Kiss (Unity MARS) and Snapchat Lenses (Neon Party, Whack-A-Mole).

2019-2022
Suprememe

Suprememe

AI-generated Supreme-style images using GANs and Instagram scraping.

New York, Spring 2018
Humanphobia

Humanphobia

Interactive light art wearable referring to social anxiety, calculating distance and showing light patterns.

New York, Fall 2017
Smile Face-in

Smile Face-in

LG laptop Gram User Identification System using face recognition and natural facial expressions.

Seoul, 2014-2015
Posture & Eye Care

Posture & Eye Care

Healthcare web application tracking facial position and eye blink to encourage better posture and eye care.

Seoul, 2014-2015
Motion Recognition

Motion Recognition

SmartTV service development for controlling TV with finger and hand gestures.

Seoul, 2013-2014
Metabolism

Metabolism

Collaborative artwork presenting interaction of nature and humanity through projection and sound installation.

Winter 2016
Habitual Energy

Habitual Energy

Collaborative artwork showing addictive energy of habit through dynamic media installation.

Winter 2016
Misunderstood

Misunderstood

Media installation and film about how others define us, an acrylic torso drawn over by many hands and filmed from the inside.

Seoul, 2015
Life Helmet

Life Helmet

A wearable escape pod for social life, a glowing inflatable helmet you pop open like a life raft to evacuate stressful situations.

Seoul, 2015
Kaleidoscope

Kaleidoscope

Campaign against trophy hunting, banner ads whose beautiful kaleidoscope patterns turn back into the hunting photographs they were made from.

Seoul, 2015
Big Red Buttons

Big Red Buttons

A phone and a tablet covered in big red push buttons, a satire of how we answer everything with a click.

Seoul, 2015
Perspectives

Perspectives

A carved sculpture that reads NULL from the front and an asterisk from the side, then sliced into acrylic sections under black light.

Seoul, 2015-2016
Proliferation

Proliferation

An installation of glowing hybrid cells filled with electronic gadgets, on how ideas multiply the way cells do.

Seoul, 2015
Thesis

Thesis

Understanding and generating interactive narrative structures using Machine Learning models.

May 2019
Generative Music

Generative Music

Proposal for an Ambient Poem Rhythm Game, exploring generative music and narration.

Fall 2018
Game Design and Psychology

Game Design and Psychology

Exploration of automatic and effortful thinking in game design, inspired by ebook reading with audio.

Fall 2018
Machine Learning for the Web

Machine Learning for the Web

Final proposals for AI-created public service advertising and YOLO to WebVR conversion.

Fall 2018
Art Toy Design

Art Toy Design

Making wearable art toys, especially on ears.

Fall 2018
Design For Discomfort

Design For Discomfort

Performance and proposals exploring discomfort, AI-generated public service advertising, and endurance art.

Fall 2018
Soft Sensing

Soft Sensing

Exploration of soft sensing materials and their application in a Korean education kit (Go Card).

Fall 2018
Haptics

Haptics

Experiments with vibrating motors and haptic feedback, including a rainmaker project.

Fall 2018
Tweet Reader

Tweet Reader

Chrome extension for Twitter tweets that reads tweets using Text-to-Speech.

Spring 2018
Detourning The Web

Detourning The Web

A project exploring the portrait of hashtags and web scraping.

Spring 2018
Voice

Voice

Exploration of voice interaction, including a Chrome extension for reading tweets and a multiuser game concept.

Spring 2018
The Rest of You

The Rest of You

DIY image association test inspired by Tinder-style swiping UI and subconscious desires.

Spring 2018
Sigh Machine

Sigh Machine

Project plan for a sigh machine using drone motors and twitter bots.

Fall 2017

© 2026 Youjin Chung